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	<title>Comments for Cult of The Turtle</title>
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	<link>http://erotica.cultoftheturtle.com</link>
	<description>Games, turtles and other things</description>
	<lastBuildDate>Wed, 18 Jan 2012 18:18:49 +0000</lastBuildDate>
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		<title>Comment on Pen and Paper Gaming Without the Pen or the Paper by Joe Tortuga</title>
		<link>http://erotica.cultoftheturtle.com/2011/12/29/pen-and-paper-gaming-without-the-pen-or-the-paper/comment-page-1/#comment-932</link>
		<dc:creator>Joe Tortuga</dc:creator>
		<pubDate>Wed, 18 Jan 2012 18:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=404#comment-932</guid>
		<description>Yep, I&#039;m just going to run a different module, I think.  You&#039;ve probably seen the G+ post by now, though</description>
		<content:encoded><![CDATA[<p>Yep, I&#8217;m just going to run a different module, I think.  You&#8217;ve probably seen the G+ post by now, though</p>
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		<title>Comment on Pen and Paper Gaming Without the Pen or the Paper by Vivien</title>
		<link>http://erotica.cultoftheturtle.com/2011/12/29/pen-and-paper-gaming-without-the-pen-or-the-paper/comment-page-1/#comment-931</link>
		<dc:creator>Vivien</dc:creator>
		<pubDate>Tue, 17 Jan 2012 02:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=404#comment-931</guid>
		<description>Are you still doing the DFRPG?  If so, I&#039;m interested if the slots aren&#039;t full.</description>
		<content:encoded><![CDATA[<p>Are you still doing the DFRPG?  If so, I&#8217;m interested if the slots aren&#8217;t full.</p>
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		<title>Comment on The Ongoing Search for the Perfect RPG by Roundup of Unusual Size: But can Bhaloidam Occupy Wall Street? CAN IT? (Yes, it probably can.) &#171; Dire Critic</title>
		<link>http://erotica.cultoftheturtle.com/2011/10/24/the-ongoing-search-for-the-perfect-rpg/comment-page-1/#comment-921</link>
		<dc:creator>Roundup of Unusual Size: But can Bhaloidam Occupy Wall Street? CAN IT? (Yes, it probably can.) &#171; Dire Critic</dc:creator>
		<pubDate>Tue, 25 Oct 2011 05:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=400#comment-921</guid>
		<description>[...] Tortuga has a great essay up on Corvus Elrod&#8217;s Bhaloidam, and you must read it. I am a backer, and you should be [...]</description>
		<content:encoded><![CDATA[<p>[...] Tortuga has a great essay up on Corvus Elrod&#8217;s Bhaloidam, and you must read it. I am a backer, and you should be [...]</p>
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		<title>Comment on RIFT Travelogue by Tweets that mention RIFT Travelogue – Cult of The Turtle -- Topsy.com</title>
		<link>http://erotica.cultoftheturtle.com/2011/02/21/rift-travelogue/comment-page-1/#comment-656</link>
		<dc:creator>Tweets that mention RIFT Travelogue – Cult of The Turtle -- Topsy.com</dc:creator>
		<pubDate>Mon, 21 Feb 2011 17:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=364#comment-656</guid>
		<description>[...] This post was mentioned on Twitter by Rob LeFebvre, JoeTortuga. JoeTortuga said: New CotT post: RIFT Travelogue http://www.cultoftheturtle.com/2011/02/21/rift-travelogue/ [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Rob LeFebvre, JoeTortuga. JoeTortuga said: New CotT post: RIFT Travelogue <a href="http://www.cultoftheturtle.com/2011/02/21/rift-travelogue/" rel="nofollow">http://www.cultoftheturtle.com/2011/02/21/rift-travelogue/</a> [...]</p>
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		<title>Comment on A Serious Question About Tools by Olavi</title>
		<link>http://erotica.cultoftheturtle.com/2011/02/09/a-serious-question-about-tools/comment-page-1/#comment-655</link>
		<dc:creator>Olavi</dc:creator>
		<pubDate>Sat, 19 Feb 2011 14:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=361#comment-655</guid>
		<description>There is alaso LimeJS (www.limejs.com) whitch is similar to Impact in many ways but its free.</description>
		<content:encoded><![CDATA[<p>There is alaso LimeJS (www.limejs.com) whitch is similar to Impact in many ways but its free.</p>
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		<title>Comment on Sucker Punch by The Morality of inFamous&#160;&#124;&#160;The Game Critique</title>
		<link>http://erotica.cultoftheturtle.com/2010/02/23/sucker-punch/comment-page-1/#comment-653</link>
		<dc:creator>The Morality of inFamous&#160;&#124;&#160;The Game Critique</dc:creator>
		<pubDate>Sat, 12 Feb 2011 03:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=222#comment-653</guid>
		<description>[...] systems in games these days) so now we can move on to what this particular system represents. Joe Tortuga has said that inFamous equates good with altruism and evil selfishness. This is a great starting point, but [...]</description>
		<content:encoded><![CDATA[<p>[...] systems in games these days) so now we can move on to what this particular system represents. Joe Tortuga has said that inFamous equates good with altruism and evil selfishness. This is a great starting point, but [...]</p>
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		<title>Comment on 2010 Games in Review by Joe Tortuga</title>
		<link>http://erotica.cultoftheturtle.com/2011/01/03/2010-games-in-review/comment-page-1/#comment-581</link>
		<dc:creator>Joe Tortuga</dc:creator>
		<pubDate>Mon, 03 Jan 2011 18:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=354#comment-581</guid>
		<description>It&#039;s at that nice place where my jRPG and my wife&#039;s Pokemon interests intersect.  I need to finish it someday.

Also, nice to see you around again! Yeah, Really, really!

(and I do mean it)</description>
		<content:encoded><![CDATA[<p>It&#8217;s at that nice place where my jRPG and my wife&#8217;s Pokemon interests intersect.  I need to finish it someday.</p>
<p>Also, nice to see you around again! Yeah, Really, really!</p>
<p>(and I do mean it)</p>
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		<title>Comment on 2010 Games in Review by Nordic Ninja</title>
		<link>http://erotica.cultoftheturtle.com/2011/01/03/2010-games-in-review/comment-page-1/#comment-580</link>
		<dc:creator>Nordic Ninja</dc:creator>
		<pubDate>Mon, 03 Jan 2011 18:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=354#comment-580</guid>
		<description>Jade Cocoon 2 is one of my all-time favorite PS2 games. I could not put it down. Then again, I&#039;m a sucker for monster training and cute anime girls.</description>
		<content:encoded><![CDATA[<p>Jade Cocoon 2 is one of my all-time favorite PS2 games. I could not put it down. Then again, I&#8217;m a sucker for monster training and cute anime girls.</p>
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		<title>Comment on Enslaved : Fluidity Failure by Monex</title>
		<link>http://erotica.cultoftheturtle.com/2010/11/18/enslaved-fluidity-failure/comment-page-1/#comment-575</link>
		<dc:creator>Monex</dc:creator>
		<pubDate>Thu, 16 Dec 2010 13:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=345#comment-575</guid>
		<description>The thing that really cinched it for me was the character design and he quality of the acting facial animation. It s weird because I m one of those guys that always touts gameplay mechanics revolutionary art design and high-falutin concepts over all else and this game didn t seem to have any of those. He s got the standard protagonist-tough-guy gravelly voice but it s one of those rare times that it doesn t seem forced.</description>
		<content:encoded><![CDATA[<p>The thing that really cinched it for me was the character design and he quality of the acting facial animation. It s weird because I m one of those guys that always touts gameplay mechanics revolutionary art design and high-falutin concepts over all else and this game didn t seem to have any of those. He s got the standard protagonist-tough-guy gravelly voice but it s one of those rare times that it doesn t seem forced.</p>
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		<title>Comment on Video Game Interface: To Menu Or Not To Menu? by Joe Tortuga</title>
		<link>http://erotica.cultoftheturtle.com/2010/11/02/video-game-interface-to-menu-or-not-to-menu/comment-page-1/#comment-503</link>
		<dc:creator>Joe Tortuga</dc:creator>
		<pubDate>Wed, 10 Nov 2010 14:17:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.cultoftheturtle.com/?p=299#comment-503</guid>
		<description>Just two comments, because I think we are mostly in agreement.

First, I think the reason for just 4 of the mannequins is the need to support SD screens. My wife Joessam plays it on her SD and it&#039;s nearly illegible, and there are parts that don&#039;t fit on the screen at all. Obviously,this need will ultimately go away, but I think they were trying (if not very hard) to support SD.

Second, I may have overstated the need to change the framework of the game. I think that what they need is to be brought into alignment with each other. If your metaphor isn&#039;t working (why is &#039;getting better at melee&#039; something I can find in a chest?) then you either need to fix the metaphor, or the thing it&#039;s representing, depending on what your real goals are.</description>
		<content:encoded><![CDATA[<p>Just two comments, because I think we are mostly in agreement.</p>
<p>First, I think the reason for just 4 of the mannequins is the need to support SD screens. My wife Joessam plays it on her SD and it&#8217;s nearly illegible, and there are parts that don&#8217;t fit on the screen at all. Obviously,this need will ultimately go away, but I think they were trying (if not very hard) to support SD.</p>
<p>Second, I may have overstated the need to change the framework of the game. I think that what they need is to be brought into alignment with each other. If your metaphor isn&#8217;t working (why is &#8216;getting better at melee&#8217; something I can find in a chest?) then you either need to fix the metaphor, or the thing it&#8217;s representing, depending on what your real goals are.</p>
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